(See below, see?)
I liked the design. It has cyberpunk, steampunk and fantasy elements going on.
And Erik designed her for a game (not sure what kinda game he's working on tho.)
And I wanted to turn her into a 3D model...at least into a high-poly sculpture first.
In the video below, you can see me measuring the cyborg arm-length of the redrawn Capri in neutral T-pose.
First I modeled the mechanical parts and the base mesh for the body in 3ds Max.
The video below shows the progression of the mouth....just a quick time-line scrub.
This face is a little different from the final face. I just wanted to show it here because it kinda looks like Margaret Keane's Big Eyes paintings.
The original horns Erik drew resembled those of a Cape Buffalo rather than the horns of a mountain goat which is the top half of Capricorn. So I decided to give her Alpine Ibex' horns on top. (Male horns cuz they're epic!!)
I kinda like the brunette-look better. Excuse the scary clay-eyes. I ended up using Matcap Skeleton material with intensity all the way up to make them glow.
Annnd...here's the turntable video.
This is it, pals and gals! I had so much fun sculpting Capri. (It'd be even more fun if my computer wasn't a 4-year-old mid-range laptop). I'll work on retopologizing and making her a game-ready low-poly model in the future.
Please let me know if you have any zBrush or 3ds Max questions. Ok?
Cool!
P.S: If you wanna see more of Erik's designs and Illustrations, please check out the links below.
http://lervold.deviantart.com/
https://www.facebook.com/Thermonuclearart
https://www.patreon.com/eriklervold?ty=h