Saturday, April 16, 2016

Capricorn 3D




Last year, I got a chance to color Erik Lervold's Capricorn drawing in watercolor.
(See below, see?)


I liked the design. It has cyberpunk, steampunk and fantasy elements going on.
And Erik designed her for a game (not sure what kinda game he's working on tho.)
And I wanted to turn her into a 3D model...at least into a high-poly sculpture first.

In the video below, you can see me measuring the cyborg arm-length of the redrawn Capri in neutral T-pose.


First I modeled the mechanical parts and the base mesh for the body in 3ds Max.




After that, I imported the mesh into zBrush and started sculpting the other parts.

The video below shows the progression of the mouth....just a quick time-line scrub.

This face is a little different from the final face. I just wanted to show it here because it kinda looks like Margaret Keane's Big Eyes paintings.

The original horns Erik drew resembled those of a Cape Buffalo rather than the horns of a mountain goat which is the top half of Capricorn. So I decided to give her Alpine Ibex' horns on top. (Male horns cuz they're epic!!)

I kinda like the brunette-look better. Excuse the scary clay-eyes. I ended up using Matcap Skeleton material with intensity all the way up to make them glow.



Annnd...here's the turntable video.


Capricorn from Kevin Kosmo on Vimeo.

This is it, pals and gals! I had so much fun sculpting Capri. (It'd be even more fun if my computer wasn't a 4-year-old mid-range laptop). I'll work on retopologizing and making her a game-ready low-poly model in the future.

Please let me know if you have any zBrush or 3ds Max questions. Ok?
Cool!

P.S: If you wanna see more of Erik's designs and Illustrations, please check out the links below.
http://lervold.deviantart.com/
https://www.facebook.com/Thermonuclearart
https://www.patreon.com/eriklervold?ty=h